Musical Hip Hop Sampling ÈüÇÕ À½¾ÇÀÇ »ùÇøµ

À½¾Ç Á¦ÀÛ È¸»ç

Music(hip hop) sampling process À½¾Ç (hip hop)¿¡ °úÁ¤À» »ùÇøµ

  1. Wave selection. ¿þÀ̺긦 ¼±ÅÃÇß´Ù. This involves selecting the source of the sample. À̰ÍÀº »ùÇÃÀÇ ¼Ò½º¸¦ ¼±ÅÃÇÑ´Ù.
  2. Select the section of the wave to sample. »ùÇà ÆÄµµÀÇ ¼½¼ÇÀ» ¼±ÅÃÇÕ´Ï´Ù.
  3. Extracting that part of the wave. ÆÄµµÀÇ ±× ºÎºÐÀ» ÃßÃâÇÕ´Ï´Ù. Desired to be used. ¿øÇÏ´Â »ç¿ëÇÒ ¼öÀÖ½À´Ï´Ù.
  4. Top/Tail pop elimination Åé / Å×ÀÏ ÆË¾÷ Á¦°Å
  5. Normalising
  6. Testing Sample »ùÇà Å×½ºÆ®
  7. Compressing to bust levels. Èä»ó ¼öÁØÀ¸·Î ¾ÐÃàÇß´Ù.

Features of a Sampler/midi sequencer Combo (Reason etc.) »ùÇ÷¯ÀÇ ±â´É / MIDI ½ÃÄö¼­ ÄÞº¸ (ÀÌÀ¯ µî)

  1. The ability to assign midi channels to output devices Ãâ·Â ÀåÄ¡´Â MIDI ä³ÎÀ» ÇÒ´çÇÏ´Â ´É·Â
  2. Facilities for at least 24 mono tracks (stereo). ½Ã¼³ÀÌ Àû¾îµµ 24 ¸ð³ë Æ®·¢ (½ºÅ×·¹¿À).
  3. Ability to edit individual notes, this is done using snaps, quantizing, moving, deleting and duplicating. ´É·ÂÀÌ ÀÌ·ç¾îÁý´Ï´Ù ³Ñ¾î°£ »ç¿ë quantizing, À̵¿, »èÁ¦ ¹× º¹Á¦ °³º° À½Ç¥¸¦ ÆíÁýÇÒ ¼öÀÖ½À´Ï´Ù. Plus transpose and possibly timeshift. ´õÇϱâ¿Í °¡´É¼ºÀÌ Timeshift Á¶º¯°æÇÏ·Á¸é.
  4. Humanise facility(randomise, shuffle). Humanise ½Ã¼³ (randomise, ¼ÅÇÃ).
  5. Transporter Àü¼Û±â
  1. Playback facility, the ability to playback MIDI events or sequence. Àç»ý ¼³ºñ, Àç»ý ¼ø¼­´Â MIDI À̺¥Æ® ¶Ç´Â ´É·ÂÀÌÀÖ´Ù. Audio tracks can also be played back and overwritten in a similar fashion. ¿Àµð¿À Æ®·¢µµ ´Ù½Ã µ¤¾î À¯»çÇÑ ¹æ½ÄÀ¸·Î Àç»ýÇÒ ¼öÀÖ½À´Ï´Ù.
  2. The transporter can also be controlled by markers on the rulers. Àü¼Û±â ¶ÇÇÑ ÅëÄ¡ÀÚ¿¡ ¸¶Ä¿°¡ Á¦¾îÇÒ ¼öÀÖ½À´Ï´Ù.
  3. The ability to record audio events while other audio is being played. ´É·ÂÀ» Çà»çÇϸ鼭 ´Ù¸¥ ¿Àµð¿À Àç»ýµÇ´Â ¿Àµð¿À ³ìÀ½À» ½ÃÀÛÇÕ´Ï´Ù.
  4. Overdubbing capabilities real time audio merging etc. Overdubbing ±â´ÉÀ» ½Ç½Ã°£ ¿Àµð¿À µî ÇÕº´
  5. Mpc1000 hip hop sampler tutorials ÈüÇÕ »ùÇ÷¯ Mpc1000 ÀÚ½À¼­

Music Recording formats À½¾Ç ·¹ÄÚµù Æ÷¸Ë

Uncompressed File digital formats are Formats The following are the major uncompressed sound file formats native to their specific operating systems. ºñ¾ÐÃà µðÁöÅÐ Çü½Ä ÆÄÀÏ Çü½ÄÀº ´ÙÀ½°ú °°´Ù ÁÖ¿ä ºñ¾ÐÃà »ç¿îµå ÆÄÀÏ Çü½ÄÀº ƯÁ¤ ¿î¿µ üÁ¦¿¡ ±âº»ÀÔ´Ï´Ù.
AIFF (Audio Interchange File Format): A common audio file format used by the Apple computer operating system. AIFF µî (¿Àµð¿À ÀÎÅÍüÀÎÁö ÆÄÀÏ Çü½Ä) : ÀϹÝÀûÀÎ ¿Àµð¿À ÆÄÀÏ Çü½ÄÀº ¾ÖÇà ÄÄÇ»ÅÍÀÇ ¿î¿µ üÁ¦·Î »ç¿ëÇÕ´Ï´Ù. Its file extension is .aiff or .aif. ÆÄÀÏ È®ÀåÀÚÀÔ´Ï´Ù. AIFF µî ³ª. aif.
WAV (Waveform Audio file format): The default format for digital audio on Windows PCs. WAV µî (¿þÀ̺êÆû ¿Àµð¿À ÆÄÀÏ Æ÷¸Ë) : À©µµ¿ì PC¿¡ µðÁöÅÐ ¿Àµð¿À¿¡ ´ëÇÑ ±âº» Æ÷¸ËÀ» ¼±ÅÃÇÕ´Ï´Ù. It was developed by Microsoft and IBM and built into Windows 95. ±×°ÍÀº MS¿Í IBM ¹× Windows 95¿¡ ³»ÀåÇÏ¿© °³¹ßµÇ¾ú´Ù. Its file extension is .wav. ÆÄÀÏ È®ÀåÀÚÀÔ´Ï´Ù. wav.
AU (Audio file format): The default sound format for Sun Microsystems. ´©±¸³ª (¿Àµð¿À ÆÄÀÏ Æ÷¸Ë) : ½ã¸¶ ÀÌÅ©·Î ½Ã½ºÅÛÁî¿¡ ´ëÇÑ ±âº» »ç¿îµå Æ÷¸ËÀ» ¼±ÅÃÇÕ´Ï´Ù. Its uncompressed version is called PCM or Pulse Code Modulation. ´Â ¾ÐÃàµÇÁö ¾ÊÀº ¹öÀüÀ» PCMÀ¸·Î ¶Ç´Â ÆÞ½º ÄÚµå º¯Á¶¶ó°íÇÕ´Ï´Ù. Its compressed version is µ-law (pronounced mew-law), the International Telecommunication Union standard for compression of voice frequencies). ¾ÐÃàµÈ ¹öÀüÀº ¥ì - ¹ýÄ¢ (¹ßÀ½ °¥¸Å±â - ¹ý), À½¼º Á֯ļöÀÇ ¾ÐÃàÀ»À§ÇÑ ±¹Á¦ Àü±â Åë½Å ¿¬ÇÕ Ç¥ÁØ).
Digital Audio Tape (hereafter DAT) is a recordable audio format conceived by the Japanese conglomerate µðÁöÅÐ ¿Àµð¿À Å×ÀÌÇÁ (DAT)À» ±â·Ï ¿Àµð¿À Æ÷¸ËÀº ÀϺ» ´ë±â¾÷¿¡ ÀÇÇØ À×ÅÂÇÏ°Ô ÇÑ °ÍÀº
Reel To Reel originally invented in Germany in the 1920's, the format used today is a development of the tape format conceived by German companies. ȸÀüºÎÇÏ·Á¸é ¿ø·¡ µ¶ÀÏ¿¡¼­ 1920 ³â´ë ¸±, ¿À´ÃÀÇ Çü½Ä¿¡ »ç¿ëµÇ´Â Å×ÀÌÇÁ Çü½ÄÀ» ¹ß¸íÇÑ µ¶ÀÏ ±â¾÷À¸·Î À×ÅÂÀÇ °³¹ßÀÌ´Ù. Another common format is vinyl. ´Ù¸¥ ÀϹÝÀûÀÎ Çü½ÄÀº ºñ´ÒÀÔ´Ï´Ù.

Basic properties of music digital audio equipment À½¾ÇÀÇ ±âº» ¼Ó¼ºÀ» µðÁöÅÐ ¿Àµð¿À Àåºñ

Some of the properties are ÀϺΠ¼Ó¼ºÀÇ À§Ä¡

  1. A DSP (DSP are integrated circuits designed for voluminous, complex manipulation of digital signals) ÇÑ DSP - µðÁöÅÐ ½ÅÈ£ ó¸® (DSP)´Â ȸ·Î¸¦ µðÁöÅÐ ½ÅÈ£ÀÇ À½·®ÀÌ, º¹ÀâÇÑ Á¶ÀÛÀ» À§ÇØ ¼³°èµÈ ÅëÇյǾî
  2. A way of representing/converting sound into analogue sound (Digital Audio Converter DAC). ´ëÇ¥ÀÇ ÇÑ ¹æ¹ý / ¾Æ³¯·Î±× »ç¿îµå (µðÁöÅÐ ¿Àµð¿À º¯È¯±â DAC)ÀÇ ¼Ò¸®·Î º¯È¯ÇÕ´Ï´Ù.
  3. ADC an analogue to digital converter. ADC´Â ¾Æ³¯·Î±× µðÁöÅÐ º¯È¯±â¿¡ÀÖ´Ù.
  4. Analogue in/ Digital Out ¾Æ³¯·Î±× / µðÁöÅÐ ¾øÀ½
  5. Set Frequency Ranges ¼³Á¤µÈ Á֯ļö ¹üÀ§
  6. Frequency Levels of Audio low levels / high levels Á֯ļö ·¹º§ÀÌ ³·Àº ¼öÁØÀÇ ¿Àµð¿À / ³ôÀº ¼öÁØÀÇ

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